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The Responses of Medical General Practitioners to Unreasonable Patient Demand for Antibiotics-A Study of Medical Ethics Using Immersive Virtual Reality

机译:全科医师对患者对抗生素的不合理需求的反应-基于沉浸式虚拟现实的医学伦理学研究

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摘要

Background\ud\udDealing with insistent patient demand for antibiotics is an all too common part of a General Practitioner’s daily routine. This study explores the extent to which portable Immersive Virtual Reality technology can help us gain an accurate understanding of the factors that influence a doctor’s response to the ethical challenge underlying such tenacious requests for antibiotics (given the threat posed by growing anti-bacterial resistance worldwide). It also considers the potential of such technology to train doctors to face such dilemmas.\ud\udExperiment\ud\udTwelve experienced GPs and nine trainees were confronted with an increasingly angry demand by a woman to prescribe antibiotics to her mother in the face of inconclusive evidence that such antibiotic prescription is necessary. The daughter and mother were virtual characters displayed in immersive virtual reality. The specific purposes of the study were twofold: first, whether experienced GPs would be more resistant to patient demands than the trainees, and second, to investigate whether medical doctors would take the virtual situation seriously.\ud\udResults\ud\udEight out of the 9 trainees prescribed the antibiotics, whereas 7 out of the 12 GPs did so. On the basis of a Bayesian analysis, these results yield reasonable statistical evidence in favor of the notion that experienced GPs are more likely to withstand the pressure to prescribe antibiotics than trainee doctors, thus answering our first question positively. As for the second question, a post experience questionnaire assessing the participants’ level of presence (together with participants’ feedback and body language) suggested that overall participants did tend towards the illusion of being in the consultation room depicted in the virtual reality and that the virtual consultation taking place was really happening.
机译:背景\ ud \ ud患者坚持不懈地应对抗生素需求是全科医生日常工作中非常普遍的一部分。这项研究探索了便携式沉浸式虚拟现实技术在多大程度上可以帮助我们准确了解影响医生应对如此顽强的抗生素要求的伦理挑战的因素(考虑到全球范围内不断增长的抗菌素耐药性所构成的威胁) 。它还考虑了这种技术培训医生面对这种困境的潜力。\ ud \ udExperiment \ ud \ ud十二名经验丰富的全科医生和九名受训人员面对一个越来越愤怒的要求,因为面对不确定性的结果,一名妇女要求给母亲开抗生素有证据表明这种抗生素处方是必要的。女儿和母亲是在沉浸式虚拟现实中显示的虚拟角色。该研究的具体目的是双重的:首先,有经验的全科医生是否比受训人员更能耐患者需求;其次,调查医生是否会认真对待虚拟情况。\ ud \ ud结果\ ud \ ud 9名受训者开了抗生素,而12名全科医生中有7名开了抗生素。在贝叶斯分析的基础上,这些结果提供了合理的统计证据,支持以下观点:经验丰富的全科医生比实习医生更有可能承受开抗生素的压力,从而肯定地回答了我们的第一个问题。关于第二个问题,一项评估参与者在场水平(以及参与者的反馈和肢体语言)的经验后调查问卷表明,总体参与者的确倾向于在虚拟现实中描绘​​的会诊室中的幻觉,并且虚拟磋商正在发生。

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